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Fx2D
A C++20 2D rigid-body physics engine
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This is the complete list of members for FxAABBTree, including all inherited members.
| empty() const | FxAABBTree | inline |
| FxAABBTree()=default | FxAABBTree | |
| insert(int32_t entity_id, const FxAABB &tight) | FxAABBTree | inline |
| node(int32_t idx) const | FxAABBTree | inline |
| node(int32_t idx) | FxAABBTree | inline |
| query_pairs(std::vector< std::pair< int32_t, int32_t > > &out) const | FxAABBTree | inline |
| remove(int32_t node_idx) | FxAABBTree | inline |
| update(int32_t node_idx, const FxAABB &new_tight) | FxAABBTree | inline |