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Fx2D
A C++20 2D rigid-body physics engine
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This is the complete list of members for FxAngleLockConstraint, including all inherited members.
| carries_velocity | FxConstraint | protected |
| compliance | FxConstraint | protected |
| enabled | FxAngleLockConstraint | |
| entity1 | FxConstraint | protected |
| entity2 | FxConstraint | protected |
| evaluate(float &C, FxVec2f &g1, FxVec2f &g2, float >h1, float >h2, bool &active) const override | FxAngleLockConstraint | virtual |
| FxAngleLockConstraint(const std::shared_ptr< FxEntity > &e1, const std::shared_ptr< FxEntity > &e2, float tgt=0.0f) | FxAngleLockConstraint | |
| get_entity1() const | FxConstraint | inline |
| get_entity1_name() const | FxConstraint | |
| get_entity2() const | FxConstraint | inline |
| get_entity2_name() const | FxConstraint | |
| get_name() const | FxConstraint | inline |
| m_name | FxConstraint | protected |
| resolve(double dt) | FxConstraint | |
| set_stiffness(double k) | FxConstraint | inline |
| setCompliance(double c) | FxConstraint | inline |
| target | FxAngleLockConstraint | |
| ~FxConstraint()=default | FxConstraint | virtual |