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Fx2D
A C++20 2D rigid-body physics engine
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Collision shapes, bounding boxes, broad-phase indexing, and query results. More...
Classes | |
| struct | FxShape |
| Unified circle, capsule, polygon, edge, and chain representation. More... | |
| struct | FxAABB |
| Axis-aligned bounding box used by broad-phase operations. More... | |
| struct | FxRayHit |
| Result from a ray cast against the scene. More... | |
| class | FxAABBTree |
| Dynamic broad-phase tree used to find candidate pairs. More... | |
Collision shapes, bounding boxes, broad-phase indexing, and query results.