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Fx2D
A C++20 2D rigid-body physics engine
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#include "Fx2D/Execution.h"#include <algorithm>#include <cstdint>#include <functional>#include <iostream>#include <limits>#include <memory>#include <string>#include <unordered_map>#include <unordered_set>#include <vector>#include "Fx2D/AABBTree.h"
Include dependency graph for Registry.h:
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| class | FxNamedRegistry< T > |
| class | FxEntityRegistry |