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Fx2D
A C++20 2D rigid-body physics engine
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#include <raylib.h>#include "imgui.h"#include "rlImGui.h"#include <rlgl.h>#include <functional>#include <memory>#include <string>#include <unordered_map>#include "Fx2D/Math.h"#include "Fx2D/Scene.h"
Include dependency graph for Renderer.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | FxRylbRenderer |
| Runs and draws an FxScene in a raylib window. More... | |
Macros | |
| #define | RAYLIB_QUIET |
| #define | IMGUI_DEFINE_MATH_OPERATORS |
Functions | |
| Color | to_rl_color (const FxVec4ui8 &c) |
| #define IMGUI_DEFINE_MATH_OPERATORS |
Definition at line 7 of file Renderer.h.
| #define RAYLIB_QUIET |
Definition at line 4 of file Renderer.h.
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inline |
Definition at line 21 of file Renderer.h.