2×2 floating-point matrix.
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#include <Math.h>
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| float & | a () |
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| float & | b () |
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| float & | c () |
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| float & | d () |
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| float | a () const |
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| float | b () const |
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| float | c () const |
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| float | d () const |
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| void | set_a (float val) |
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| void | set_b (float val) |
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| void | set_c (float val) |
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| void | set_d (float val) |
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| FxMat2f | inv_rotation () const |
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2×2 floating-point matrix.
Definition at line 546 of file Math.h.
◆ a() [1/2]
◆ a() [2/2]
| float FxMat2f::a |
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const |
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inline |
◆ b() [1/2]
◆ b() [2/2]
| float FxMat2f::b |
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const |
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inline |
◆ c() [1/2]
◆ c() [2/2]
| float FxMat2f::c |
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const |
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inline |
◆ d() [1/2]
◆ d() [2/2]
| float FxMat2f::d |
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const |
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inline |
◆ inv_rotation()
| FxMat2f FxMat2f::inv_rotation |
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const |
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inline |
◆ set_a()
| void FxMat2f::set_a |
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float |
val | ) |
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inline |
◆ set_b()
| void FxMat2f::set_b |
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float |
val | ) |
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inline |
◆ set_c()
| void FxMat2f::set_c |
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float |
val | ) |
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inline |
◆ set_d()
| void FxMat2f::set_d |
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float |
val | ) |
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inline |
The documentation for this class was generated from the following file: