#include <Math.h>
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| using | Base = Eigen::Matrix< unsigned int, 2, 1 > |
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| unsigned int & | x () |
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| unsigned int & | y () |
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| unsigned int | x () const |
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| unsigned int | y () const |
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| void | set_x (unsigned int val) |
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| void | set_y (unsigned int val) |
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Definition at line 507 of file Math.h.
◆ Base
◆ set_x()
| void FxVec2ui::set_x |
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unsigned int |
val | ) |
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inline |
◆ set_y()
| void FxVec2ui::set_y |
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unsigned int |
val | ) |
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inline |
◆ x() [1/2]
| unsigned int & FxVec2ui::x |
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inline |
◆ x() [2/2]
| unsigned int FxVec2ui::x |
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const |
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inline |
◆ y() [1/2]
| unsigned int & FxVec2ui::y |
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inline |
◆ y() [2/2]
| unsigned int FxVec2ui::y |
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const |
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inline |
The documentation for this class was generated from the following file: