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Fx2D
A C++20 2D rigid-body physics engine
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This is the complete list of members for FxVec3d, including all inherited members.
| FxVec3d(double a) | FxVec3d | inlineexplicit |
| get_xy() const | FxVec3d | inline |
| set_theta(double val) | FxVec3d | inline |
| set_x(double val) | FxVec3d | inline |
| set_xy(const FxVec2d &v2) | FxVec3d | inline |
| set_y(double val) | FxVec3d | inline |
| set_z(double val) | FxVec3d | inline |
| theta() | FxVec3d | inline |
| theta() const | FxVec3d | inline |
| x() | FxVec3d | inline |
| x() const | FxVec3d | inline |
| xy() | FxVec3d | inline |
| xy() const | FxVec3d | inline |
| y() | FxVec3d | inline |
| y() const | FxVec3d | inline |
| z() | FxVec3d | inline |
| z() const | FxVec3d | inline |