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Fx2D
A C++20 2D rigid-body physics engine
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Single-precision three-component vector, including poses. More...
#include <Math.h>
Inheritance diagram for FxVec3f:
Collaboration diagram for FxVec3f:Public Member Functions | |
| FxVec3f (float a) | |
| float & | x () |
| float & | y () |
| float & | z () |
| float & | theta () |
| float | x () const |
| float | y () const |
| float | z () const |
| float | theta () const |
| void | set_x (float val) |
| void | set_y (float val) |
| void | set_z (float val) |
| void | set_theta (float val) |
| FxVec2fMap | xy () |
| FxVec2f | get_xy () const |
| FxVec2f | xy () const |
| void | set_xy (const FxVec2f &v2) |
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inline |