Fx2D
A C++20 2D rigid-body physics engine
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NumericOrFxVec Concept Reference
#include <
Math.h
>
Concept definition
template
<
typename
T>
concept
NumericOrFxVec
=
std::integral<T>
|| std::floating_point<T>
|| std::same_as<T, FxVec2f> || std::same_as<T, FxVec3f> || std::same_as<T, FxVec4f>
NumericOrFxVec
Definition
Math.h:663
Detailed Description
Definition at line
663
of file
Math.h
.
NumericOrFxVec
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1.9.8