Fx2D
A C++20 2D rigid-body physics engine
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NumericOrFxVec Concept Reference

#include <Math.h>

Concept definition

template<typename T>
concept NumericOrFxVec =
std::integral<T>
|| std::floating_point<T>
|| std::same_as<T, FxVec2f> || std::same_as<T, FxVec3f> || std::same_as<T, FxVec4f>

Detailed Description

Definition at line 663 of file Math.h.