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Fx2D
A C++20 2D rigid-body physics engine
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#include <AABBTree.h>
Collaboration diagram for FxAABBTreeNode:Public Member Functions | |
| bool | is_leaf () const |
Public Attributes | |
| FxAABB | fat_aabb |
| FxAABB | tight_aabb |
| int32_t | parent = -1 |
| int32_t | left = -1 |
| int32_t | right = -1 |
| int32_t | entity_id = -1 |
| int32_t | next_free = -1 |
Definition at line 14 of file AABBTree.h.
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inline |
Definition at line 23 of file AABBTree.h.
| int32_t FxAABBTreeNode::entity_id = -1 |
Definition at line 20 of file AABBTree.h.
| FxAABB FxAABBTreeNode::fat_aabb |
Definition at line 15 of file AABBTree.h.
| int32_t FxAABBTreeNode::left = -1 |
Definition at line 18 of file AABBTree.h.
| int32_t FxAABBTreeNode::next_free = -1 |
Definition at line 21 of file AABBTree.h.
| int32_t FxAABBTreeNode::parent = -1 |
Definition at line 17 of file AABBTree.h.
| int32_t FxAABBTreeNode::right = -1 |
Definition at line 19 of file AABBTree.h.
| FxAABB FxAABBTreeNode::tight_aabb |
Definition at line 16 of file AABBTree.h.