Fx2D
A C++20 2D rigid-body physics engine
Loading...
Searching...
No Matches
Core.h
Go to the documentation of this file.
1
#pragma once
2
3
// Everything, renderer included. Headless code should include Fx2D/Scene.h instead, which
4
// pulls in no windowing dependency.
5
6
#include "
Fx2D/Renderer.h
"
7
#include "
Fx2D/Scene.h
"
8
#include "
Fx2D/YamlUtils.h
"
Renderer.h
Scene.h
YamlUtils.h
include
Fx2D
Core.h
Generated by
1.9.8