Fx2D
A C++20 2D rigid-body physics engine
Loading...
Searching...
No Matches
Core.h
Go to the documentation of this file.
1#pragma once
2
3// Everything, renderer included. Headless code should include Fx2D/Scene.h instead, which
4// pulls in no windowing dependency.
5
6#include "Fx2D/Renderer.h"
7#include "Fx2D/Scene.h"
8#include "Fx2D/YamlUtils.h"